> For the complete documentation index, see [llms.txt](https://docs.dragonz.mobi/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.dragonz.mobi/base/publish-your-docs.md).

# HUB & UI

### 1. Character Interface

Equipment & Inventory: Players can equip items to boost their stats, with each item providing different attributes. At the same time, items can also be stored in the inventory and used when needed.

Note: A player’s **inventory tab** can be used by their disciple, but a disciple’s inventory tab **cannot be used by the master**.

<figure><img src="/files/dPePKJfD4X2vKmChlGxm" alt=""><figcaption></figcaption></figure>

#### Item Box: Players can store unused items in the Item Box, freeing up inventory space for other items.

<figure><img src="/files/F6EorvKZuNwhKsO8hkT8" alt=""><figcaption></figcaption></figure>

Character Stats Interface: Players can view their character’s basic stats, maximum stats, and also upgrade their basic attributes.

<figure><img src="/files/GbQAyQiNVFY5WN3FJikc" alt=""><figcaption></figcaption></figure>

Skill Information: Players can view skill information and assign skills to skill slots.

<figure><img src="/files/JNXp3lXNWu3h4gOyyD1B" alt=""><figcaption></figcaption></figure>

### 2. Disciple Interface

Disciple Equipment Interface: Just like the main character, disciples can also equip items once they meet the required power level.

Note: A player’s **inventory tab** can be used by their disciple, but a disciple’s inventory tab **cannot be used by the master**.

<figure><img src="/files/2CgkooKjqyTYhEwZa7zQ" alt=""><figcaption></figcaption></figure>

Disciple Stats Interface: Similar to the main character, but with one difference: disciples can automatically upgrade their basic stats.

<figure><img src="/files/N2EROFAjcVjzC9Im9erJ" alt=""><figcaption></figcaption></figure>

#### Skill Information And Status: Here, players can view their disciple’s skills and current status.

<figure><img src="/files/oK5STGVy7qBy2nT5g03u" alt=""><figcaption></figcaption></figure>

### 3. Quest Interface

Here, players can easily track quest progress, objectives, and guidance for completing quests.

<figure><img src="/files/KnP0YxACcrnb2ylTLUXN" alt=""><figcaption></figcaption></figure>

### 4. Clan Interface

#### Main interface: Displays clan information.

<figure><img src="/files/PrWGQmoFd9XtXOysJD0s" alt=""><figcaption></figcaption></figure>

#### Member interace: Players can view information about members in the Clan.

<figure><img src="/files/ZetCHgSMiYfWgb5qFIJy" alt=""><figcaption></figcaption></figure>

#### Clan Mailbox: Players can trade Senzu Beans through the **Senzu Channel** and chat with other members through the **Clan Chat** channel.

<figure><img src="/files/qJ9XtTPoSpvk2Z5Wy0BB" alt=""><figcaption></figcaption></figure>

### 5. Gameplay Interface:

<figure><img src="/files/tK4cCP0myjSAUIjf1gMR" alt=""><figcaption></figcaption></figure>

* Attack :The section where players perform their **attack actions**.\
  &#x20;\- The **Attack section** includes **9 skill slots**, where players can assign and use their skills.\
  &#x20;\- The **Target Switch button** allows players to easily change their target.\
  &#x20;\- The **Target Lock button** fixes the current target (only works on players, not monsters or NPCs).\
  &#x20;\- Senzu Beans are used to restore **HP and KI**.

<figure><img src="/files/khKBDgXRETVbPP73C2hT" alt=""><figcaption></figcaption></figure>

* Support Features\
  &#x20;\- Capsule: Used to travel to different maps. Note: Players can only use this feature if their inventory contains a **Capsule** or **VIP Capsule**, and it is limited to specific maps only.\
  &#x20;\- Porata: Used to **fuse with a disciple**. Note: It can only be used if the inventory contains a **Porata**, the player has a disciple, and the disciple’s current HP is greater than 0.\
  &#x20;\- Voice Chat: Players can enable **voice chat** to talk with others in the same area.

<figure><img src="/files/Hhjg13AKLua4ZXDiaJOm" alt=""><figcaption></figcaption></figure>

* Top button\
  \- Collection:Collect items that boost your character’s stats. When you obtain an item for the first time, equip it to **activate the collection bonus**.\
  \- Exchange: Players can **exchange their account balance for Gems**.\
  \- Package: Players can **purchase gift packs using their account balance**.\
  \- Top-up: Players can **click to top up their account balance**.\
  \- Rank: A **leaderboard that honors players**. The higher the rank, the more rewards received each month.\
  \- Boss: Players can view **Boss information**, the maps where bosses appear, and the items dropped by bosses.\
  \- Zone: Players can **switch to a different area within the map**. This is commonly used when the map is crowded or to search for bosses.\
  \- Mailbox: A **Mailbox** for receiving notifications and items from the system.\
  \- Treasure: Use the required items to **spin for exciting rewards**. The equipment items are rare and not sold in the shop, and players have a chance to obtain **permanent items**.\
  \- Benefits: An interface where players can **claim exciting rewards**.\
  \- Tool: Useful **auto features** for players.\
  \- Shop: Provides essential items for players. Players can use **Gold** and **Gems** to buy equipment.

<figure><img src="/files/WAHjt4rRRnSHaNB1Xj8B" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/EpmRiJpWHqDJzndTw7b1" alt=""><figcaption></figcaption></figure>

* Inventory\
  \- Players can **click to open the inventory interface**.

<figure><img src="/files/UeooxaF4l7kwkiFR7BeF" alt=""><figcaption></figcaption></figure>

* Information\
  \- Players can **click to view information about themselves and their disciple**.\
  \- Players can **change their PK (Player Kill) status** to attack other players. Note: You can be attacked by other players in return, and each change can only be made every 30 minutes. After entering the **Exhaustion** state, the PK status will be automatically turned off.\
  \- Players can **change the flag above their character**. This provides a small **EXP bonus** when farming monsters. Additionally, changing flags enables **group PK**: you can attack players with different flag colors but cannot attack players with the same flag color (except the **black flag**, which can attack all other flags). Flags can be changed every **10 seconds**, and you cannot attack players who are not wearing a flag.

<figure><img src="/files/NTj1SdjoL5ir5uANSoXt" alt=""><figcaption></figcaption></figure>


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